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ALL SCRIPTS › [ESX] DARKSCRIPTS MENU DEFAULT & DIALOG

[ESX] DARKSCRIPTS MENU DEFAULT & DIALOG

About this script

Every ESX server has the same two windows – the menu and the input box and every player has seen them a thousand times. This package replaces both with one new design. They register the same menu types, understand the same calls and answer with the same data, so no script on your server has to change.

The menu

  • A banner above the title carries your logo – the ESX menu has no such place
  • Values sit between two arrows, and a slider stops at its limits instead of jumping from 1 to 100
  • The keys are shown at the bottom of every menu, in the player's language
  • Every player can rebind the six keys in the FiveM settings
  • A script can give a single menu its own banner, or none

For you

  • Nothing to change in your scripts
  • Nothing is encrypted: config, languages and the whole client are plain Lua you can read and adjust
  • esx_menu_list is not replaced – it keeps showing tables such as the employee list of esx_society
  • It needs ESX. QBCore and Qbox do not have these windows – for menus on any framework there is ds_menu_api.